Horizon Official Technical Documentation
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This is the complete list of members for Horizon::Zone::CombatRegistry::CombatStage, including all inherited members.
_operation_queue | Horizon::Zone::CombatRegistry::CombatStage | private |
_priority | Horizon::Zone::CombatRegistry::CombatStage | private |
add_operation(CombatOperation *operation) | Horizon::Zone::CombatRegistry::CombatStage | inline |
CombatStage(int priority) | Horizon::Zone::CombatRegistry::CombatStage | inline |
get_next_operation() | Horizon::Zone::CombatRegistry::CombatStage | inline |
get_priority() | Horizon::Zone::CombatRegistry::CombatStage | inline |
has_next_operation() | Horizon::Zone::CombatRegistry::CombatStage | inline |
has_operations() | Horizon::Zone::CombatRegistry::CombatStage | inline |
pop_queue() | Horizon::Zone::CombatRegistry::CombatStage | inline |
push_attribute_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, std::shared_ptr< Traits::Attribute > attribute, CombatRegistry::AttributeOperation::attribute_operation_type operation_type, int value) | Horizon::Zone::CombatRegistry::CombatStage | |
push_melee_execution_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, CombatRegistry::MeleeExecutionOperation::MeleeExecutionOperand::s_melee_execution_operation_config config, CombatRegistry::MeleeExecutionOperation::melee_execution_operation_type operation_type) | Horizon::Zone::CombatRegistry::CombatStage | |
push_melee_result_damage_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, combat_damage value_config) | Horizon::Zone::CombatRegistry::CombatStage | |
push_melee_result_healing_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, combat_healing value_config) | Horizon::Zone::CombatRegistry::CombatStage | |
push_skill_execution_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config config, CombatRegistry::SkillExecutionOperation::skill_execution_operation_type operation_type) | Horizon::Zone::CombatRegistry::CombatStage | |
push_skill_result_damage_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, CombatRegistry::SkillResultOperation::SkillResultOperand::s_skill_result_operation_config config, combat_damage value_config) | Horizon::Zone::CombatRegistry::CombatStage | |
push_skill_result_healing_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, CombatRegistry::SkillResultOperation::SkillResultOperand::s_skill_result_operation_config config, combat_healing value_config) | Horizon::Zone::CombatRegistry::CombatStage | |
push_status_add_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, CombatRegistry::StatusOperation::StatusOperand::s_combat_status_operation_config config) | Horizon::Zone::CombatRegistry::CombatStage | |
push_status_remove_operation(std::shared_ptr< Unit > source, std::shared_ptr< Unit > target, CombatRegistry::StatusOperation::StatusOperand::s_combat_status_operation_config config) | Horizon::Zone::CombatRegistry::CombatStage | |
set_priority(int priority) | Horizon::Zone::CombatRegistry::CombatStage | inline |
~CombatStage() | Horizon::Zone::CombatRegistry::CombatStage | inline |