Horizon Official Technical Documentation
Horizon::Zone::ZoneClientInterface Member List

This is the complete list of members for Horizon::Zone::ZoneClientInterface, including all inherited members.

_auctionHorizon::Zone::ZoneClientInterfaceprotected
_chat_roomHorizon::Zone::ZoneClientInterfaceprotected
_clanHorizon::Zone::ZoneClientInterfaceprotected
_friendHorizon::Zone::ZoneClientInterfaceprotected
_guildHorizon::Zone::ZoneClientInterfaceprotected
_mailHorizon::Zone::ZoneClientInterfaceprotected
_npc_contact_guidHorizon::Zone::ZoneClientInterfaceprotected
_partyHorizon::Zone::ZoneClientInterfaceprotected
_party_bookingHorizon::Zone::ZoneClientInterfaceprotected
_questHorizon::Zone::ZoneClientInterfaceprotected
_sessionHorizon::ClientInterface< ZoneSession >private
_tradeHorizon::Zone::ZoneClientInterfaceprotected
action_request(int32_t target_guid, player_action_type action)Horizon::Zone::ZoneClientInterface
adjust_manner_by_name(std::string name)Horizon::Zone::ZoneClientInterface
auction()Horizon::Zone::ZoneClientInterfaceinline
auto_revive()Horizon::Zone::ZoneClientInterface
bargain_sale_tool_close()Horizon::Zone::ZoneClientInterface
blocking_play_cancel()Horizon::Zone::ZoneClientInterface
broadcast(std::string message)Horizon::Zone::ZoneClientInterface
broadcast_local(std::string message)Horizon::Zone::ZoneClientInterface
cash_point_purchase(int kafra_points, std::vector< cz_pc_buy_cash_point_item > items)Horizon::Zone::ZoneClientInterface
change_cart(int16_t num)Horizon::Zone::ZoneClientInterface
change_direction(int head_direction, int body_direction)Horizon::Zone::ZoneClientInterface
change_effect_state(int effect_state)Horizon::Zone::ZoneClientInterface
change_map_type(int x, int y, bool walkable)Horizon::Zone::ZoneClientInterface
chatroom()Horizon::Zone::ZoneClientInterfaceinline
check_status(std::string name)Horizon::Zone::ZoneClientInterface
clan()Horizon::Zone::ZoneClientInterfaceinline
client_version(int version)Horizon::Zone::ZoneClientInterface
ClientInterface(std::shared_ptr< ZoneSession > s)Horizon::ClientInterface< ZoneSession >inline
close_buying_store()Horizon::Zone::ZoneClientInterface
close_vending()Horizon::Zone::ZoneClientInterface
command_mercenary(int type, cz_command_mercenary_command_type command)Horizon::Zone::ZoneClientInterface
command_pet(cz_command_pet_type command)Horizon::Zone::ZoneClientInterface
create(std::string create)Horizon::Zone::ZoneClientInterface
create_viewport_entry(std::shared_ptr< Unit > unit)Horizon::Zone::ZoneClientInterface
create_viewport_item_entry(std::shared_ptr< Units::Item > item)Horizon::Zone::ZoneClientInterface
disconnect(int8_t type)Horizon::Zone::ZoneClientInterface
disconnect_account(int account_id)Horizon::Zone::ZoneClientInterface
disconnect_all_players()Horizon::Zone::ZoneClientInterface
display_item_card_composition(int card_index, int equip_index=0)Horizon::Zone::ZoneClientInterface
emotion(int type)Horizon::Zone::ZoneClientInterface
equip_item(int16_t inventory_index, int16_t equip_location_mask)Horizon::Zone::ZoneClientInterface
friend_()Horizon::Zone::ZoneClientInterfaceinline
get_npc_contact_guid()Horizon::Zone::ZoneClientInterfaceinline
get_session()Horizon::ClientInterface< ZoneSession >inline
give_manner_point(int account_id, cz_req_give_manner_point_type type, int value)Horizon::Zone::ZoneClientInterface
guild()Horizon::Zone::ZoneClientInterfaceinline
identify_item(int inventory_index)Horizon::Zone::ZoneClientInterface
ignore_list()Horizon::Zone::ZoneClientInterface
increase_status_point(status_point_type type, uint8_t amount)Horizon::Zone::ZoneClientInterface
invite_baby(int account_id)Horizon::Zone::ZoneClientInterface
login(uint32_t account_id, uint32_t char_id, uint32_t auth_code, uint32_t client_time, uint8_t gender)Horizon::Zone::ZoneClientInterface
mail()Horizon::Zone::ZoneClientInterfaceinline
make_arrow(int16_t item_id)Horizon::Zone::ZoneClientInterface
make_item(cz_req_makingitem_type type, int16_t item_id)Horizon::Zone::ZoneClientInterface
map_enter()Horizon::Zone::ZoneClientInterface
memorial_dungeon_command(cz_memorial_dungeon_command_type command)Horizon::Zone::ZoneClientInterface
message(std::string message)Horizon::Zone::ZoneClientInterface
move_homunculus_to_coordinates(int guid, int x, int y, int dir)Horizon::Zone::ZoneClientInterface
move_homunculus_to_master(int guid)Horizon::Zone::ZoneClientInterface
move_item_from_cart_to_inventory(int16_t inventory_index, int amount)Horizon::Zone::ZoneClientInterface
move_item_from_cart_to_storage(int16_t inventory_index, int amount)Horizon::Zone::ZoneClientInterface
move_item_from_inventory_to_cart(int16_t inventory_index, int amount)Horizon::Zone::ZoneClientInterface
move_item_from_inventory_to_storage(int16_t inventory_index, int amount)Horizon::Zone::ZoneClientInterface
move_item_from_storage_to_cart(int16_t inventory_index, int amount)Horizon::Zone::ZoneClientInterface
move_item_from_storage_to_inventory(int16_t storage_index, int amount)Horizon::Zone::ZoneClientInterface
move_to_map(std::string map_name, int16_t x, int16_t y)Horizon::Zone::ZoneClientInterface
notify_action(player_action_type action)Horizon::Zone::ZoneClientInterface
notify_action(int32_t target_guid, player_action_type action)Horizon::Zone::ZoneClientInterface
notify_action_failure(int16_t message_type)Horizon::Zone::ZoneClientInterface
notify_appearance_update(unit_appearance_type type, int32_t value, int32_t value2)Horizon::Zone::ZoneClientInterface
notify_attack_range_update(int32_t value)Horizon::Zone::ZoneClientInterface
notify_attribute_update(status_point_type type, int32_t value, int32_t value2)Horizon::Zone::ZoneClientInterface
notify_bind_on_equip(int16_t inventory_index)Horizon::Zone::ZoneClientInterface
notify_buying_store_itemlist(int account_id, int store_id, int zeny_limit, std::vector< zc_ack_itemlist_buying_store > items)Horizon::Zone::ZoneClientInterface
notify_cart_weight_update()Horizon::Zone::ZoneClientInterface
notify_chat(std::string message)Horizon::Zone::ZoneClientInterface
notify_compound_attribute_update(status_point_type type, int32_t value)Horizon::Zone::ZoneClientInterface
notify_damage(int guid, int target_guid, int start_time, int delay_skill, int delay_damage, int damage, bool is_sp_damaged, int number_of_hits, int8_t action_type, int left_damage)Horizon::Zone::ZoneClientInterface
notify_delete_item(int16_t inventory_index, int16_t amount, item_deletion_reason_type reason)Horizon::Zone::ZoneClientInterface
notify_equip_arrow(std::shared_ptr< const item_entry_data > item)Horizon::Zone::ZoneClientInterface
notify_equip_item(std::shared_ptr< const item_entry_data > item, item_equip_result_type result)Horizon::Zone::ZoneClientInterface
notify_equipment_item_list(std::vector< std::shared_ptr< const item_entry_data > > const &items)Horizon::Zone::ZoneClientInterface
notify_experience_update(status_point_type type, int32_t value)Horizon::Zone::ZoneClientInterface
notify_give_manner_point(zc_ack_give_manner_point_result_type result)Horizon::Zone::ZoneClientInterface
notify_hostile_skill_use(int16_t skill_id, int32_t src_guid, int32_t target_guid, int32_t start_time, int32_t attack_motion, int32_t delay_motion, int32_t damage, int16_t level, int16_t count, int8_t action)Horizon::Zone::ZoneClientInterface
notify_identified_item(int16_t inventory_index, zc_ack_item_identify_result_type result)Horizon::Zone::ZoneClientInterface
notify_initial_status()Horizon::Zone::ZoneClientInterface
notify_inventory_end(inventory_type type)Horizon::Zone::ZoneClientInterface
notify_inventory_move_failed(int16_t inventory_index, bool silent)Horizon::Zone::ZoneClientInterface
notify_inventory_start(inventory_type type, std::string name)Horizon::Zone::ZoneClientInterface
notify_item_composition(int16_t item_inventory_index, int16_t card_inventory_index, zc_ack_item_composition_result_type result)Horizon::Zone::ZoneClientInterface
notify_item_drop(int guid, int item_id, int type, int identified, int x, int y, int x_area, int y_area, int amount, int show_drop_effect=0, int drop_effect_mode=0)Horizon::Zone::ZoneClientInterface
notify_item_merge(int inventory_index, int amount, zc_ack_merge_item_reason_type reason)Horizon::Zone::ZoneClientInterface
notify_item_refining(zc_ack_itemrefining_result_type result, int16_t inventory_index, int16_t refine_lv)Horizon::Zone::ZoneClientInterface
notify_item_removal_from_floor(int guid)Horizon::Zone::ZoneClientInterface
notify_item_repair(int inventory_index, zc_ack_itemrepair_result_type result)Horizon::Zone::ZoneClientInterface
notify_learnt_skill_list()Horizon::Zone::ZoneClientInterface
notify_map_properties(zc_map_properties properties)Horizon::Zone::ZoneClientInterface
notify_move_to_map(std::string map_name, int16_t x, int16_t y)Horizon::Zone::ZoneClientInterface
notify_movement_stop(int32_t guid, int16_t x, int16_t y)Horizon::Zone::ZoneClientInterface
notify_normal_item_list(std::vector< std::shared_ptr< const item_entry_data > > const &items)Horizon::Zone::ZoneClientInterface
notify_npc_close_dialog(uint32_t npc_guid)Horizon::Zone::ZoneClientInterface
notify_npc_dialog(uint32_t npc_guid, std::string dialog)Horizon::Zone::ZoneClientInterface
notify_npc_menu_list(uint32_t npc_guid, std::string const &menu)Horizon::Zone::ZoneClientInterface
notify_npc_next_dialog(uint32_t npc_guid)Horizon::Zone::ZoneClientInterface
notify_open_vending(zc_ack_openstore2_result_type result)Horizon::Zone::ZoneClientInterface
notify_pickup_item(std::shared_ptr< item_entry_data > item, int16_t amount, item_inventory_addition_notif_type result)Horizon::Zone::ZoneClientInterface
notify_player_movement(int32_t time, MapCoords from, MapCoords to)Horizon::Zone::ZoneClientInterface
notify_pvp_points()Horizon::Zone::ZoneClientInterface
notify_ranking(cz_req_ranking_type type, std::vector< zc_ack_ranking_info > info, int ranking_points)Horizon::Zone::ZoneClientInterface
notify_recovery(zc_notify_recovery_type type, int amount)Horizon::Zone::ZoneClientInterface
notify_required_attribute_update(status_point_type type, int32_t value)Horizon::Zone::ZoneClientInterface
notify_resurrection(int32_t guid, int type)Horizon::Zone::ZoneClientInterface
notify_safe_skill_use(int skill_id, int heal_amount, int target_guid, zc_use_skill2_result_type result)Horizon::Zone::ZoneClientInterface
notify_skill_cast(uint16_t skill_id, uint32_t src_guid, uint32_t target_guid, uint16_t target_x, uint16_t target_y, uint32_t element, int cast_time)Horizon::Zone::ZoneClientInterface
notify_skill_fail(int16_t skill_id, int32_t message_type, int32_t item_id, skill_use_fail_cause_type cause)Horizon::Zone::ZoneClientInterface
notify_status_attribute_update(status_point_type type, int32_t value, bool success)Horizon::Zone::ZoneClientInterface
notify_status_change(int16_t si_type, int32_t guid, int8_t state, int32_t time_remaining, int32_t val1, int32_t val2, int32_t val3)Horizon::Zone::ZoneClientInterface
notify_status_change_end(int16_t status_index, int32_t guid, int8_t state)Horizon::Zone::ZoneClientInterface
notify_storage_add_item(std::shared_ptr< const item_entry_data > entry, int amount)Horizon::Zone::ZoneClientInterface
notify_storage_close()Horizon::Zone::ZoneClientInterface
notify_storage_equip_items(std::string name, std::vector< std::shared_ptr< const item_entry_data > > const &items)Horizon::Zone::ZoneClientInterface
notify_storage_normal_items(std::string name, std::vector< std::shared_ptr< const item_entry_data > > const &items)Horizon::Zone::ZoneClientInterface
notify_storage_remove_item(int16_t storage_index, int amount)Horizon::Zone::ZoneClientInterface
notify_storage_size(int16_t total_size, int16_t max_size)Horizon::Zone::ZoneClientInterface
notify_throw_item(int16_t inventory_index, int16_t amount)Horizon::Zone::ZoneClientInterface
notify_time()Horizon::Zone::ZoneClientInterface
notify_unequip_item(std::shared_ptr< const item_entry_data > item, item_unequip_result_type result)Horizon::Zone::ZoneClientInterface
notify_unit_move(int32_t guid, int32_t time, MapCoords from, MapCoords to)Horizon::Zone::ZoneClientInterface
notify_unit_name(uint32_t guid)Horizon::Zone::ZoneClientInterface
notify_use_item(std::shared_ptr< item_entry_data > inv_item, bool success)Horizon::Zone::ZoneClientInterface
notify_viewport_add_unit(unit_viewport_entry entry)Horizon::Zone::ZoneClientInterface
notify_viewport_item_entry(item_viewport_entry entry)Horizon::Zone::ZoneClientInterface
notify_viewport_moving_unit(unit_viewport_entry entry)Horizon::Zone::ZoneClientInterface
notify_viewport_remove_unit(std::shared_ptr< Unit > unit, unit_viewport_notification_type type)Horizon::Zone::ZoneClientInterface
notify_viewport_spawn_unit(unit_viewport_entry entry)Horizon::Zone::ZoneClientInterface
notify_zeny_update()Horizon::Zone::ZoneClientInterface
novice_doridori()Horizon::Zone::ZoneClientInterface
novice_explosion_spirits()Horizon::Zone::ZoneClientInterface
npc_close(int32_t npc_guid)Horizon::Zone::ZoneClientInterface
npc_contact(int32_t npc_guid)Horizon::Zone::ZoneClientInterface
npc_input(int guid, int value)Horizon::Zone::ZoneClientInterface
npc_input(int guid, std::string value)Horizon::Zone::ZoneClientInterface
npc_next_dialog(int32_t npc_guid)Horizon::Zone::ZoneClientInterface
npc_purchase_items(std::vector< cz_pc_purchase_itemlist > items)Horizon::Zone::ZoneClientInterface
npc_select_deal_type(int guid, cz_ack_select_dealtype deal_type)Horizon::Zone::ZoneClientInterface
npc_select_menu(int guid, int choice)Horizon::Zone::ZoneClientInterface
npc_sell_items(std::vector< cz_pc_sell_itemlist > items)Horizon::Zone::ZoneClientInterface
npc_weapon_refine(int32_t inventory_index)Horizon::Zone::ZoneClientInterface
open_buying_store(int account_id)Horizon::Zone::ZoneClientInterface
open_vend_shop(int account_id)Horizon::Zone::ZoneClientInterface
parse_chat_message(std::string message)Horizon::Zone::ZoneClientInterface
party()Horizon::Zone::ZoneClientInterfaceinline
party_booking()Horizon::Zone::ZoneClientInterfaceinline
pet_act_emotion(cz_pet_act_emotion_type emotion)Horizon::Zone::ZoneClientInterface
pet_evolve(int evolved_pet_egg_id, std::vector< cz_pet_evolution_itemlist > items)Horizon::Zone::ZoneClientInterface
pickup_item(int guid)Horizon::Zone::ZoneClientInterface
private_airship_request(std::string map_name, int item_id)Horizon::Zone::ZoneClientInterface
produce_item(int item_id, std::vector< int16_t > material_ids)Horizon::Zone::ZoneClientInterface
progress_bar_completed()Horizon::Zone::ZoneClientInterface
pvpinfo(int character_id, int account_id)Horizon::Zone::ZoneClientInterface
quest()Horizon::Zone::ZoneClientInterfaceinline
ranking(cz_req_ranking_type type)Horizon::Zone::ZoneClientInterface
ranking_alchemist()Horizon::Zone::ZoneClientInterface
ranking_blacksmith()Horizon::Zone::ZoneClientInterface
ranking_pk()Horizon::Zone::ZoneClientInterface
recall(std::string username)Horizon::Zone::ZoneClientInterface
recall(int account_id)Horizon::Zone::ZoneClientInterface
register_baby(int account_id, int character_id, cz_join_baby_reply_type response)Horizon::Zone::ZoneClientInterface
remember_warppoint()Horizon::Zone::ZoneClientInterface
remove_cart()Horizon::Zone::ZoneClientInterface
rename_homunculus(std::string name)Horizon::Zone::ZoneClientInterface
rename_pet(std::string name)Horizon::Zone::ZoneClientInterface
repair_item(int inventory_index, int item_id, int refine, int card1, int card2, int card3, int card4)Horizon::Zone::ZoneClientInterface
request_action(int guid, int target_id, int action)Horizon::Zone::ZoneClientInterface
request_name_by_char_id(int char_id)Horizon::Zone::ZoneClientInterface
request_username(int account_id)Horizon::Zone::ZoneClientInterface
restart(uint8_t type)Horizon::Zone::ZoneClientInterface
searchstore_close()Horizon::Zone::ZoneClientInterface
sell_to_buying_store(int account_id, int store_id, std::vector< cz_req_trade_buying_store_itemlist > items)Horizon::Zone::ZoneClientInterface
set_config(cz_config_type config, bool setting)Horizon::Zone::ZoneClientInterface
set_npc_contact_guid(uint32_t guid)Horizon::Zone::ZoneClientInterfaceinline
set_session(std::shared_ptr< ZoneSession > s)Horizon::ClientInterface< ZoneSession >inline
setting_effects(int setting)Horizon::Zone::ZoneClientInterface
star_gladiator_feel_save(cz_agree_starplace_type type)Horizon::Zone::ZoneClientInterface
start_buying_store(std::string store_name, int zeny_limit, std::vector< cz_req_open_buying_store_itemlist > items)Horizon::Zone::ZoneClientInterface
start_vending(std::string shop_name, std::vector< cz_req_openstore_itemlist > items)Horizon::Zone::ZoneClientInterface
stop_attack()Horizon::Zone::ZoneClientInterface
storage_change_password(std::string password, std::string new_password)Horizon::Zone::ZoneClientInterface
storage_check_password(std::string password)Horizon::Zone::ZoneClientInterface
storage_close()Horizon::Zone::ZoneClientInterface
summon(std::string char_name)Horizon::Zone::ZoneClientInterface
throw_item(int16_t inventory_index, int16_t amount)Horizon::Zone::ZoneClientInterface
trade()Horizon::Zone::ZoneClientInterfaceinline
unequip_item(int16_t inventory_index)Horizon::Zone::ZoneClientInterface
update_session(int32_t account_id, bool first=true)Horizon::Zone::ZoneClientInterface
upgrade_skill_level(int16_t skill_id)Horizon::Zone::ZoneClientInterface
use_item(int16_t inventory_index, int32_t guid)Horizon::Zone::ZoneClientInterface
use_skill_on_ground(int16_t skill_lv, int16_t skill_id, int16_t pos_x, int16_t pos_y)Horizon::Zone::ZoneClientInterface
use_skill_on_ground(int16_t skill_lv, int16_t skill_id, int16_t pos_x, int16_t pos_y, std::string contents)Horizon::Zone::ZoneClientInterface
use_skill_on_target(int16_t skill_lv, int16_t skill_id, int target_guid)Horizon::Zone::ZoneClientInterface
user_count()Horizon::Zone::ZoneClientInterface
vending_purchase_items(int account_id, std::vector< cz_pc_purchase_itemlist > items)Horizon::Zone::ZoneClientInterface
vending_purchase_items(int account_id, int unique_id, std::vector< cz_pc_purchase_itemlist > items)Horizon::Zone::ZoneClientInterface
view_equipment(int account_id)Horizon::Zone::ZoneClientInterface
walk_to_coordinates(uint16_t x, uint16_t y, uint8_t dir)Horizon::Zone::ZoneClientInterface
warp_to(int account_id)Horizon::Zone::ZoneClientInterface
whisper_message(const char *name, int32_t name_length, const char *message, int32_t message_length)Horizon::Zone::ZoneClientInterface
ZoneClientInterface(std::shared_ptr< ZoneSession > s)Horizon::Zone::ZoneClientInterface
~ClientInterface()Horizon::ClientInterface< ZoneSession >inline
~ZoneClientInterface()Horizon::Zone::ZoneClientInterface