29#ifndef HORIZON_ZONE_COMBAT_LUA_COMPONENT_HPP
30#define HORIZON_ZONE_COMBAT_LUA_COMPONENT_HPP
38class GameLogicProcess;
Definition: CombatComponent.hpp:40
void sync_data_types(std::shared_ptr< sol::state > state)
Definition: CombatComponent.cpp:111
CombatComponent()
Definition: CombatComponent.hpp:42
CombatComponent(std::shared_ptr< GameLogicProcess > container)
Definition: CombatComponent.hpp:43
void sync_definitions(std::shared_ptr< sol::state > state)
Definition: CombatComponent.cpp:38
void sync_functions(std::shared_ptr< sol::state > state)
Definition: CombatComponent.cpp:297
~CombatComponent()
Definition: CombatComponent.hpp:44
Definition: LUAComponent.hpp:40
Definition: Element.hpp:7