Horizon Official Technical Documentation
|
|
#include "GameLogicProcess.hpp"
#include "Server/Zone/Game/StaticDB/ExpDB.hpp"
#include "Server/Zone/Game/StaticDB/JobDB.hpp"
#include "Server/Zone/Game/StaticDB/ItemDB.hpp"
#include "Server/Zone/Game/StaticDB/MonsterDB.hpp"
#include "Server/Zone/Game/StaticDB/SkillDB.hpp"
#include "Server/Zone/Game/StaticDB/StatusEffectDB.hpp"
#include "Server/Zone/Game/StaticDB/StorageDB.hpp"
#include "Server/Zone/Game/Units/Mob/Hostile/Monster.hpp"
#include "Server/Common/Configuration/Horizon.hpp"
#include "Server/Zone/Game/Map/Map.hpp"
#include "Server/Zone/Game/Units/Player/Player.hpp"
#include "Server/Zone/Session/ZoneSession.hpp"
Variables | |
static std::atomic< bool > | static_db_loaded = false |
|
static |
Referenced by Horizon::Zone::GameLogicProcess::initialize().