29#ifndef HORIZON_ZONE_PLAYER_LUA_COMPONENT_HPP
30#define HORIZON_ZONE_PLAYER_LUA_COMPONENT_HPP
43class GameLogicProcess;
Definition: LUAComponent.hpp:40
Definition: PlayerComponent.hpp:45
~PlayerComponent()
Definition: PlayerComponent.hpp:49
PlayerComponent(std::shared_ptr< GameLogicProcess > container)
Definition: PlayerComponent.hpp:48
void sync_functions(std::shared_ptr< sol::state > state)
Definition: PlayerComponent.cpp:93
PlayerComponent()
Definition: PlayerComponent.hpp:47
void perform_command_from_player(std::shared_ptr< Units::Player > player, std::string const &cmd)
Definition: PlayerComponent.cpp:102
void sync_definitions(std::shared_ptr< sol::state > state)
Definition: PlayerComponent.cpp:42
void sync_data_types(std::shared_ptr< sol::state > state)
Definition: PlayerComponent.cpp:61
Definition: ReferenceListTest.cpp:114
Definition: Element.hpp:7