Horizon Official Technical Documentation
Horizon::Zone::CZ_ACK_GAME_GUARD Class Reference

Main object for the aegis packet: CZ_ACK_GAME_GUARD. More...

#include <HandledPackets.hpp>

+ Inheritance diagram for Horizon::Zone::CZ_ACK_GAME_GUARD:
+ Collaboration diagram for Horizon::Zone::CZ_ACK_GAME_GUARD:

Public Member Functions

 CZ_ACK_GAME_GUARD (std::shared_ptr< ZoneSession > s)
 
virtual ~CZ_ACK_GAME_GUARD ()
 
void handle (ByteBuffer &&buf)
 CZ_ACK_GAME_GUARD. More...
 
void deserialize (ByteBuffer &buf)
 
- Public Member Functions inherited from Horizon::Base::NetworkPacket< ZoneSession >
 NetworkPacket (uint16_t packet_id, std::shared_ptr< ZoneSession > s)
 
virtual ~NetworkPacket ()
 
void set_packet_id (uint16_t id)
 
uint16_t get_packet_id ()
 
ByteBufferbuf ()
 
std::shared_ptr< ZoneSession > get_session ()
 Retrieves the session from this handler instance. More...
 
virtual void handle (ByteBuffer &&buf)
 
virtual void deserialize (ByteBuffer &buf)
 
void transmit ()
 Send an Asynchronous packet by queueing a buffer of a particular size to the connected session. More...
 
void transmit (std::size_t size)
 Send an Asynchronous packet by queueing a buffer of a particular size to the connected session. More...
 

Additional Inherited Members

- Protected Attributes inherited from Horizon::Base::NetworkPacket< ZoneSession >
ByteBuffer _buffer
 Buffer storage facility for the packet stream. More...
 
uint16_t _packet_id
 ID of the network packet. More...
 

Detailed Description

Main object for the aegis packet: CZ_ACK_GAME_GUARD.

Constructor & Destructor Documentation

◆ CZ_ACK_GAME_GUARD()

Horizon::Zone::CZ_ACK_GAME_GUARD::CZ_ACK_GAME_GUARD ( std::shared_ptr< ZoneSession s)
inline
246 : NetworkPacket<ZoneSession>(ID_CZ_ACK_GAME_GUARD, s)
247 {}
@ ID_CZ_ACK_GAME_GUARD
Definition: HandledPackets.hpp:219

◆ ~CZ_ACK_GAME_GUARD()

virtual Horizon::Zone::CZ_ACK_GAME_GUARD::~CZ_ACK_GAME_GUARD ( )
inlinevirtual
248{}

Member Function Documentation

◆ deserialize()

void CZ_ACK_GAME_GUARD::deserialize ( ByteBuffer buf)
virtual

Reimplemented from Horizon::Base::NetworkPacket< ZoneSession >.

1967{}

◆ handle()

void CZ_ACK_GAME_GUARD::handle ( ByteBuffer &&  buf)
virtual

The documentation for this class was generated from the following files: