Horizon Official Technical Documentation
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#include <Combat.hpp>
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DamageHitType (Damage *damage, combat_damage_hit_type hit_type) | |
~DamageHitType ()=default | |
void | set_hit_type (combat_damage_hit_type hit_type) |
combat_damage_hit_type | get_hit_type () |
Private Attributes | |
Damage * | _damage {nullptr} |
combat_damage_hit_type | _hit_type { CBT_DMG_HIT_NORMAL } |
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Referenced by get_hit_type(), and set_hit_type().