#include <ZoneSystem.hpp>
◆ allow_party
int8_t s_character_info::allow_party {0} |
◆ change_slot_count
int32_t s_character_info::change_slot_count {0} |
◆ character_id
int32_t s_character_info::character_id {0} |
◆ child_aid
int32_t s_character_info::child_aid {0} |
◆ current_map
std::string s_character_info::current_map {""} |
◆ current_x
int32_t s_character_info::current_x {0} |
◆ current_y
int32_t s_character_info::current_y {0} |
◆ elemental_id
int32_t s_character_info::elemental_id {0} |
◆ father_aid
int32_t s_character_info::father_aid {0} |
◆ font
int8_t s_character_info::font {0} |
◆ gender
std::string s_character_info::gender {""} |
◆ guild_id
int32_t s_character_info::guild_id {0} |
◆ homun_id
int32_t s_character_info::homun_id {0} |
◆ hotkey_row_index
int16_t s_character_info::hotkey_row_index {0} |
◆ last_unique_id
int64_t s_character_info::last_unique_id {0} |
◆ max_inventory_size
◆ mother_aid
int32_t s_character_info::mother_aid {0} |
◆ online
int8_t s_character_info::online {0} |
◆ partner_aid
int32_t s_character_info::partner_aid {0} |
◆ party_id
int32_t s_character_info::party_id {0} |
◆ pet_id
int32_t s_character_info::pet_id {0} |
◆ rename_count
int32_t s_character_info::rename_count {0} |
◆ saved_map
std::string s_character_info::saved_map {""} |
◆ saved_x
int32_t s_character_info::saved_x {0} |
◆ saved_y
int32_t s_character_info::saved_y {0} |
◆ show_equip
int8_t s_character_info::show_equip {0} |
◆ slot
int16_t s_character_info::slot {0} |
◆ unban_time
int32_t s_character_info::unban_time {0} |
The documentation for this struct was generated from the following file: