#include <GridNotifiers.hpp>
◆ action_type
◆ attack_motion
int s_unit_skill_use_notifier_config::attack_motion |
◆ cast_time
int s_unit_skill_use_notifier_config::cast_time |
◆ damage_value
int s_unit_skill_use_notifier_config::damage_value |
◆ delay_motion
int s_unit_skill_use_notifier_config::delay_motion |
◆ display_value
int s_unit_skill_use_notifier_config::display_value |
◆ element
int s_unit_skill_use_notifier_config::element |
◆ item_id
int s_unit_skill_use_notifier_config::item_id |
◆ number_of_hits
int s_unit_skill_use_notifier_config::number_of_hits |
◆ skill_id
int s_unit_skill_use_notifier_config::skill_id |
◆ skill_lv
int s_unit_skill_use_notifier_config::skill_lv |
◆ source_guid
int s_unit_skill_use_notifier_config::source_guid |
◆ start_time
int s_unit_skill_use_notifier_config::start_time |
◆ target_guid
int s_unit_skill_use_notifier_config::target_guid |
◆ target_x
int s_unit_skill_use_notifier_config::target_x |
◆ target_y
int s_unit_skill_use_notifier_config::target_y |
The documentation for this struct was generated from the following file: