Horizon Official Technical Documentation
s_zc_add_member_to_group Struct Reference

#include <ClientDefinitions.hpp>

Public Attributes

uint32_t _account_id
 
uint32_t _char_id
 
uint32_t leader
 
int16_t class_
 
int16_t base_level
 
int16_t x
 
int16_t y
 
uint8_t offline
 
char party_name [MAX_PARTY_NAME_LENGTH]
 
char player_name [MAX_UNIT_NAME_LENGTH]
 
char map_name [MAP_NAME_LENGTH_EXT]
 
int8_t share_pickup
 
int8_t share_loot
 

Member Data Documentation

◆ _account_id

uint32_t s_zc_add_member_to_group::_account_id

◆ _char_id

uint32_t s_zc_add_member_to_group::_char_id

◆ base_level

int16_t s_zc_add_member_to_group::base_level

◆ class_

int16_t s_zc_add_member_to_group::class_

◆ leader

uint32_t s_zc_add_member_to_group::leader

◆ map_name

char s_zc_add_member_to_group::map_name[MAP_NAME_LENGTH_EXT]

◆ offline

uint8_t s_zc_add_member_to_group::offline

◆ party_name

char s_zc_add_member_to_group::party_name[MAX_PARTY_NAME_LENGTH]

◆ player_name

char s_zc_add_member_to_group::player_name[MAX_UNIT_NAME_LENGTH]

◆ share_loot

int8_t s_zc_add_member_to_group::share_loot

◆ share_pickup

int8_t s_zc_add_member_to_group::share_pickup

◆ x

int16_t s_zc_add_member_to_group::x

◆ y

int16_t s_zc_add_member_to_group::y

The documentation for this struct was generated from the following file: