Horizon Official Technical Documentation
SkillComponent.hpp
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9 * This file is part of Horizon (c).
10 * Copyright (c) 2019 Sagun K. (sagunxp@gmail.com).
11 * Copyright (c) 2019 Horizon Dev Team.
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13 * Base Author - Sagun K. (sagunxp@gmail.com)
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28
29#ifndef HORIZON_ZONE_SKILL_LUA_COMPONENT_HPP
30#define HORIZON_ZONE_SKILL_LUA_COMPONENT_HPP
31
32
34
35namespace Horizon
36{
37namespace Zone
38{
39class GameLogicProcess;
41{
42public:
44 SkillComponent(std::shared_ptr<GameLogicProcess> container) : LUAComponent(container) { }
46
47 void sync_definitions(std::shared_ptr<sol::state> state);
48 void sync_data_types(std::shared_ptr<sol::state> state);
49 void sync_functions(std::shared_ptr<sol::state> state);
50};
51}
52}
53
54#endif /* HORIZON_ZONE_SKILL_LUA_COMPONENT_HPP */
Definition: LUAComponent.hpp:40
Definition: SkillComponent.hpp:41
void sync_definitions(std::shared_ptr< sol::state > state)
Definition: SkillComponent.cpp:38
void sync_functions(std::shared_ptr< sol::state > state)
Definition: SkillComponent.cpp:258
SkillComponent()
Definition: SkillComponent.hpp:43
SkillComponent(std::shared_ptr< GameLogicProcess > container)
Definition: SkillComponent.hpp:44
void sync_data_types(std::shared_ptr< sol::state > state)
Definition: SkillComponent.cpp:214
~SkillComponent()
Definition: SkillComponent.hpp:45
Definition: Element.hpp:7