29#ifndef HORIZON_ZONE_SKILL_LUA_COMPONENT_HPP
30#define HORIZON_ZONE_SKILL_LUA_COMPONENT_HPP
39class GameLogicProcess;
Definition: LUAComponent.hpp:40
Definition: SkillComponent.hpp:41
void sync_definitions(std::shared_ptr< sol::state > state)
Definition: SkillComponent.cpp:38
void sync_functions(std::shared_ptr< sol::state > state)
Definition: SkillComponent.cpp:258
SkillComponent()
Definition: SkillComponent.hpp:43
SkillComponent(std::shared_ptr< GameLogicProcess > container)
Definition: SkillComponent.hpp:44
void sync_data_types(std::shared_ptr< sol::state > state)
Definition: SkillComponent.cpp:214
~SkillComponent()
Definition: SkillComponent.hpp:45
Definition: Element.hpp:7