Horizon Official Technical Documentation
Horizon::Zone::Game::TransformItem Class Reference

#include <SharedResourceTransformation.hpp>

+ Inheritance diagram for Horizon::Zone::Game::TransformItem:
+ Collaboration diagram for Horizon::Zone::Game::TransformItem:

Public Member Functions

 TransformItem (std::shared_ptr< Units::Item > item)
 
 ~TransformItem ()
 
virtual bool prepare () override
 
virtual bool validate () override
 
virtual bool transform () override
 
- Public Member Functions inherited from Horizon::Zone::Game::TransformUnit
 TransformUnit (std::shared_ptr< Unit > unit)
 
virtual bool prepare () override
 
virtual bool validate () override
 
virtual bool transform () override
 
- Public Member Functions inherited from Horizon::Zone::Game::TransformResource< Unit >
 TransformResource (PreparatoryTo< Unit > prep_to, SubsequentTo< Unit > sub_to)
 
virtual bool prepare ()
 
virtual bool validate ()
 
virtual bool transform ()
 

Additional Inherited Members

- Protected Attributes inherited from Horizon::Zone::Game::TransformResource< Unit >
PreparatoryTo< Unit_prep_to
 
SubsequentTo< Unit_sub_to
 

Constructor & Destructor Documentation

◆ TransformItem()

TransformItem::TransformItem ( std::shared_ptr< Units::Item item)
300 : TransformUnit(item)
301{
302
303}
TransformUnit(std::shared_ptr< Unit > unit)
Definition: SharedResourceTransformation.cpp:113

◆ ~TransformItem()

Horizon::Zone::Game::TransformItem::~TransformItem ( )
inline
232{ }

Member Function Documentation

◆ prepare()

bool TransformItem::prepare ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::TransformUnit.

306{
307 return true;
308}

◆ transform()

bool TransformItem::transform ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::TransformUnit.

316{
317 return true;
318}

◆ validate()

bool TransformItem::validate ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::TransformUnit.

311{
312 return true;
313}

The documentation for this class was generated from the following files: