Horizon Official Technical Documentation
Horizon::Zone::Traits::Luck Class Reference

#include <AttributesImpl.hpp>

+ Inheritance diagram for Horizon::Zone::Traits::Luck:
+ Collaboration diagram for Horizon::Zone::Traits::Luck:

Public Member Functions

 Luck (std::weak_ptr< Unit > unit, int32_t base=0, int32_t equip=0, int32_t status=0)
 
 ~Luck ()
 
void set_base (int32_t val, bool notify_client=true) override
 
void add_base (int32_t val, bool notify_client=true) override
 
void sub_base (int32_t val, bool notify_client=true) override
 
void set_equip (int32_t val, bool notify_client=true) override
 
void add_equip (int32_t val, bool notify_client=true) override
 
void sub_equip (int32_t val, bool notify_client=true) override
 
void set_status (int32_t val, bool notify_client=true) override
 
void add_status (int32_t val, bool notify_client=true) override
 
void sub_status (int32_t val, bool notify_client=true) override
 
- Public Member Functions inherited from Horizon::Zone::Traits::Attribute
 Attribute ()=default
 
 Attribute (std::weak_ptr< Unit > unit, status_point_type st_type, int32_t base=0, int32_t equip=0, int32_t status=0)
 
 Attribute (const Attribute &other)
 
 Attribute (Attribute &&other) noexcept
 
std::shared_ptr< Unitunit ()
 
void unit (std::shared_ptr< Unit > e)
 
virtual void set_base (int32_t val, bool notify=true)
 
virtual void add_base (int32_t val, bool notify=true)
 
virtual void sub_base (int32_t val, bool notify=true)
 
virtual int32_t get_base () const
 
virtual void set_equip (int32_t val, bool notify=true)
 
virtual void add_equip (int32_t val, bool notify=true)
 
virtual void sub_equip (int32_t val, bool notify=true)
 
virtual int32_t get_equip () const
 
virtual void set_status (int32_t val, bool notify=true)
 
virtual void add_status (int32_t val, bool notify=true)
 
virtual void sub_status (int32_t val, bool notify=true)
 
virtual int32_t get_status () const
 
virtual int32_t total () const
 
virtual int32_t compute ()
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator+ (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator/ (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator* (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator- (TT right)
 
int operator+ (Attribute const &right) const
 
double operator/ (Attribute const &right)
 
double operator* (Attribute const &right)
 
int operator- (Attribute const &right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator== (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator!= (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator> (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator>= (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator< (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator<= (TT right)
 
bool operator== (Attribute const &right)
 
bool operator!= (Attribute const &right)
 
bool operator> (Attribute const &right)
 
bool operator>= (Attribute const &right)
 
bool operator< (Attribute const &right)
 
bool operator<= (Attribute const &right)
 
Attribute operator= (Attribute &right)
 
Attribute operator= (Attribute &&right)
 
void add_permanent_change (s_attribute_change_values change, std::string source)
 
void remove_permanent_change (std::string source)
 
void add_temporary_change (s_attribute_change_values change, uint64_t duration, std::string source)
 
void remove_temporary_change (std::string source)
 
void add_periodic_change (s_attribute_change_values change, uint64_t duration, uint64_t interval, std::string source)
 
void remove_periodic_change (std::string source)
 
void update (uint64_t delta)
 
void apply (bool notify=true)
 
void reset ()
 
void notify ()
 
status_point_type get_type () const
 
bool needs_recalculation () const
 
void recalculate (bool flag)
 
bool is_compute_ready () const
 
- Public Member Functions inherited from ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >
 ObservableStatus (HAS_OBSERVERS ... args)
 
 ~ObservableStatus ()
 
std::enable_if< I==sizeof...(Tp), void >::type notify (std::tuple< Tp... > &)
 
 notify (t)
 
 std::enable_if (_observers) -> on_observable_changed(_observable)
 
void notify_observers ()
 
void register_observable (Luck * obs)
 
void register_observers (HAS_OBSERVERS... obs)
 

Additional Inherited Members

- Public Attributes inherited from ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >
Luck * _observable
 
std::tuple< HAS_OBSERVERS... > _observers
 
- Protected Attributes inherited from Horizon::Zone::Traits::Attribute
status_point_type _status_point_type {status_point_type::STATUS_POINT_INVALID}
 
int32_t _base_val {0}
 
int32_t _equip_val {0}
 
int32_t _status_val {0}
 
bool _apply_periodic_changes {false}
 
bool _recalculate_flag {false}
 
bool _calculate_ready {false}
 

Constructor & Destructor Documentation

◆ Luck()

Horizon::Zone::Traits::Luck::Luck ( std::weak_ptr< Unit unit,
int32_t  base = 0,
int32_t  equip = 0,
int32_t  status = 0 
)
inline
767 : Attribute(unit, STATUS_LUCK, base, equip, status),
768 ObservableStatus(nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr)
769 { }
@ STATUS_LUCK
Definition: UnitDefinitions.hpp:107
std::shared_ptr< Unit > unit()
Definition: Attribute.hpp:259

◆ ~Luck()

Horizon::Zone::Traits::Luck::~Luck ( )
inline
770{ };

Member Function Documentation

◆ add_base()

void Horizon::Zone::Traits::Luck::add_base ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

779 {
780 Attribute::add_base(val, notify_client);
781 this->notify_observers();
782 }
virtual void add_base(int32_t val, bool notify=true)
Definition: Attribute.cpp:244

References Horizon::Zone::Traits::Attribute::add_base(), and ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers().

Referenced by Horizon::Zone::UnitComponent::sync_data_types().

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◆ add_equip()

void Horizon::Zone::Traits::Luck::add_equip ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

797 {
798 Attribute::add_equip(val, notify_client);
799 this->notify_observers();
800 }
virtual void add_equip(int32_t val, bool notify=true)
Definition: Attribute.cpp:252

References Horizon::Zone::Traits::Attribute::add_equip(), and ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers().

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◆ add_status()

void Horizon::Zone::Traits::Luck::add_status ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

815 {
816 Attribute::add_status(val, notify_client);
817 this->notify_observers();
818 }
virtual void add_status(int32_t val, bool notify=true)
Definition: Attribute.cpp:260

References Horizon::Zone::Traits::Attribute::add_status(), and ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers().

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◆ set_base()

void Horizon::Zone::Traits::Luck::set_base ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

773 {
774 Attribute::set_base(val, notify_client);
775 this->notify_observers();
776 }
virtual void set_base(int32_t val, bool notify=true)
Definition: Attribute.hpp:262

References ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers(), and Horizon::Zone::Traits::Attribute::set_base().

Referenced by Horizon::Zone::UnitComponent::sync_data_types().

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◆ set_equip()

void Horizon::Zone::Traits::Luck::set_equip ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

791 {
792 Attribute::set_equip(val, notify_client);
793 this->notify_observers();
794 }
virtual void set_equip(int32_t val, bool notify=true)
Definition: Attribute.hpp:271

References ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers(), and Horizon::Zone::Traits::Attribute::set_equip().

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◆ set_status()

void Horizon::Zone::Traits::Luck::set_status ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

809 {
810 Attribute::set_status(val, notify_client);
811 this->notify_observers();
812 }
virtual void set_status(int32_t val, bool notify=true)
Definition: Attribute.hpp:280

References ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers(), and Horizon::Zone::Traits::Attribute::set_status().

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◆ sub_base()

void Horizon::Zone::Traits::Luck::sub_base ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

785 {
786 Attribute::sub_base(val, notify_client);
787 this->notify_observers();
788 }
virtual void sub_base(int32_t val, bool notify=true)
Definition: Attribute.cpp:248

References ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers(), and Horizon::Zone::Traits::Attribute::sub_base().

Referenced by Horizon::Zone::UnitComponent::sync_data_types().

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◆ sub_equip()

void Horizon::Zone::Traits::Luck::sub_equip ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

803 {
804 Attribute::sub_equip(val, notify_client);
805 this->notify_observers();
806 }
virtual void sub_equip(int32_t val, bool notify=true)
Definition: Attribute.cpp:256

References ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers(), and Horizon::Zone::Traits::Attribute::sub_equip().

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◆ sub_status()

void Horizon::Zone::Traits::Luck::sub_status ( int32_t  val,
bool  notify_client = true 
)
inlineoverridevirtual

Reimplemented from Horizon::Zone::Traits::Attribute.

821 {
822 Attribute::sub_status(val, notify_client);
823 this->notify_observers();
824 }
virtual void sub_status(int32_t val, bool notify=true)
Definition: Attribute.cpp:264

References ObservableStatus< Luck *, LuckPointCost *, StatusATK *, StatusMATK *, HIT *, CRIT *, FLEE *, BaseAttack * >::notify_observers(), and Horizon::Zone::Traits::Attribute::sub_status().

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The documentation for this class was generated from the following file: