Horizon Official Technical Documentation
Horizon::Zone::Traits::ShieldSprite Class Reference

#include <Appearance.hpp>

+ Inheritance diagram for Horizon::Zone::Traits::ShieldSprite:
+ Collaboration diagram for Horizon::Zone::Traits::ShieldSprite:

Public Member Functions

 ShieldSprite (std::weak_ptr< Unit > unit, uint32_t id=0)
 
 ~ShieldSprite ()
 
- Public Member Functions inherited from Horizon::Zone::Traits::Appearance
 Appearance (std::weak_ptr< Unit > unit, unit_appearance_type type, uint32_t id=0, uint32_t id_left=0)
 
 ~Appearance ()
 
void set (uint32_t id)
 
uint32_t get ()
 
void set_left (uint32_t id)
 
uint32_t get_left ()
 
virtual void notify_update ()
 
unit_appearance_type get_type ()
 

Additional Inherited Members

- Protected Member Functions inherited from Horizon::Zone::Traits::Appearance
std::shared_ptr< Unitget_unit ()
 

Constructor & Destructor Documentation

◆ ShieldSprite()

Horizon::Zone::Traits::ShieldSprite::ShieldSprite ( std::weak_ptr< Unit unit,
uint32_t  id = 0 
)
inline
114 : Appearance(unit, UAT_SHIELD_SPRITE, id)
115 { }
@ UAT_SHIELD_SPRITE
Definition: UnitDefinitions.hpp:457
Appearance(std::weak_ptr< Unit > unit, unit_appearance_type type, uint32_t id=0, uint32_t id_left=0)
Definition: Appearance.hpp:49

◆ ~ShieldSprite()

Horizon::Zone::Traits::ShieldSprite::~ShieldSprite ( )
inline
116{ }

The documentation for this class was generated from the following file: