#include <Combat.hpp>
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enum | attribute_operation_type {
ATTRIBUTE_OPERATION_ADD_TO_BASE = 0
, ATTRIBUTE_OPERATION_SUBTRACT_FROM_BASE
, ATTRIBUTE_OPERATION_ADD_TO_EQUIP
, ATTRIBUTE_OPERATION_SUBTRACT_FROM_EQUIP
,
ATTRIBUTE_OPERATION_ADD_TO_STATUS
, ATTRIBUTE_OPERATION_SUBTRACT_FROM_STATUS
} |
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enum | combat_operation_type {
COMBAT_OPERATION_ATTRIBUTE
, COMBAT_OPERATION_APPEARANCE
, COMBAT_OPERATION_STATUS
, COMBAT_OPERATION_SKILL_EXECUTION
,
COMBAT_OPERATION_MELEE_EXECUTION
, COMBAT_OPERATION_SKILL_RESULT
, COMBAT_OPERATION_MELEE_RESULT
, COMBAT_OPERATION_MAX
} |
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◆ attribute_operation_type
Enumerator |
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ATTRIBUTE_OPERATION_ADD_TO_BASE | |
ATTRIBUTE_OPERATION_SUBTRACT_FROM_BASE | |
ATTRIBUTE_OPERATION_ADD_TO_EQUIP | |
ATTRIBUTE_OPERATION_SUBTRACT_FROM_EQUIP | |
ATTRIBUTE_OPERATION_ADD_TO_STATUS | |
ATTRIBUTE_OPERATION_SUBTRACT_FROM_STATUS | |
341 {
348 };
@ ATTRIBUTE_OPERATION_ADD_TO_BASE
Definition: Combat.hpp:342
@ ATTRIBUTE_OPERATION_SUBTRACT_FROM_BASE
Definition: Combat.hpp:343
@ ATTRIBUTE_OPERATION_ADD_TO_STATUS
Definition: Combat.hpp:346
@ ATTRIBUTE_OPERATION_SUBTRACT_FROM_EQUIP
Definition: Combat.hpp:345
@ ATTRIBUTE_OPERATION_ADD_TO_EQUIP
Definition: Combat.hpp:344
@ ATTRIBUTE_OPERATION_SUBTRACT_FROM_STATUS
Definition: Combat.hpp:347
◆ AttributeOperation()
@ COMBAT_OPERATION_ATTRIBUTE
Definition: Combat.hpp:289
◆ ~AttributeOperation()
Horizon::Zone::CombatRegistry::AttributeOperation::~AttributeOperation |
( |
| ) |
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inline |
◆ execute()
void CombatRegistry::AttributeOperation::execute |
( |
| ) |
const |
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overridevirtual |
The documentation for this class was generated from the following files: