Horizon Official Technical Documentation
Horizon::Zone::Game::SubsequentToTransformMercenary Class Reference

#include <SharedResourceTransformation.hpp>

+ Inheritance diagram for Horizon::Zone::Game::SubsequentToTransformMercenary:
+ Collaboration diagram for Horizon::Zone::Game::SubsequentToTransformMercenary:

Public Member Functions

 SubsequentToTransformMercenary (std::shared_ptr< Units::Mercenary > mercenary)
 
bool prepare () override
 
bool validate () override
 
bool response () override
 
- Public Member Functions inherited from Horizon::Zone::Game::SubsequentToTransformMob
 SubsequentToTransformMob (std::shared_ptr< Units::Mob > mob)
 
bool prepare () override
 
bool validate () override
 
bool response () override
 
- Public Member Functions inherited from Horizon::Zone::Game::SubsequentToTransformUnit
 SubsequentToTransformUnit (std::shared_ptr< Unit > unit)
 
bool prepare () override
 
bool validate () override
 
bool response () override
 
- Public Member Functions inherited from Horizon::Zone::Game::SubsequentTo< Unit >
 SubsequentTo (std::shared_ptr< Unit > before_resource, std::shared_ptr< Unit > after_resource)
 
virtual bool prepare () override
 
virtual bool validate () override
 
virtual bool response () override
 
- Public Member Functions inherited from Horizon::Zone::Game::SharedResourceTransformation< Unit >
 SharedResourceTransformation (std::shared_ptr< Unit > before_resource, std::shared_ptr< Unit > after_resource)
 
 SharedResourceTransformation (std::shared_ptr< Unit > before_resource)
 
void set_after_resource (std::shared_ptr< Unit > after_resource)
 
std::shared_ptr< Unitget_before_resource ()
 
std::shared_ptr< Unitget_after_resource ()
 
virtual bool prepare ()
 
virtual bool validate ()
 
virtual bool transform ()
 
virtual bool response ()
 

Additional Inherited Members

- Protected Attributes inherited from Horizon::Zone::Game::SharedResourceTransformation< Unit >
std::weak_ptr< Unit_before_resource
 
std::weak_ptr< Unit_after_resource
 

Constructor & Destructor Documentation

◆ SubsequentToTransformMercenary()

SubsequentToTransformMercenary::SubsequentToTransformMercenary ( std::shared_ptr< Units::Mercenary mercenary)
655 : SubsequentToTransformMob(std::dynamic_pointer_cast<Horizon::Zone::Units::Mob>(mercenary))
656{
657
658}
SubsequentToTransformMob(std::shared_ptr< Units::Mob > mob)
Definition: SharedResourceTransformation.cpp:405

Member Function Documentation

◆ prepare()

bool SubsequentToTransformMercenary::prepare ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::SubsequentToTransformMob.

661{
662 return true;
663}

◆ response()

bool SubsequentToTransformMercenary::response ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::SubsequentToTransformMob.

671{
672 return true;
673}

◆ validate()

bool SubsequentToTransformMercenary::validate ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::SubsequentToTransformMob.

666{
667 return true;
668}

The documentation for this class was generated from the following files: