Horizon Official Technical Documentation
Horizon::Zone::Game::TransformSkill Class Reference

#include <SharedResourceTransformation.hpp>

+ Inheritance diagram for Horizon::Zone::Game::TransformSkill:
+ Collaboration diagram for Horizon::Zone::Game::TransformSkill:

Public Member Functions

 TransformSkill (std::shared_ptr< Units::Skill > skill)
 
 ~TransformSkill ()
 
virtual bool prepare () override
 
virtual bool validate () override
 
virtual bool transform () override
 
- Public Member Functions inherited from Horizon::Zone::Game::TransformUnit
 TransformUnit (std::shared_ptr< Unit > unit)
 
virtual bool prepare () override
 
virtual bool validate () override
 
virtual bool transform () override
 
- Public Member Functions inherited from Horizon::Zone::Game::TransformResource< Unit >
 TransformResource (PreparatoryTo< Unit > prep_to, SubsequentTo< Unit > sub_to)
 
virtual bool prepare ()
 
virtual bool validate ()
 
virtual bool transform ()
 

Additional Inherited Members

- Protected Attributes inherited from Horizon::Zone::Game::TransformResource< Unit >
PreparatoryTo< Unit_prep_to
 
SubsequentTo< Unit_sub_to
 

Constructor & Destructor Documentation

◆ TransformSkill()

TransformSkill::TransformSkill ( std::shared_ptr< Units::Skill skill)
362 : TransformUnit(skill)
363{
364
365}
TransformUnit(std::shared_ptr< Unit > unit)
Definition: SharedResourceTransformation.cpp:113

◆ ~TransformSkill()

Horizon::Zone::Game::TransformSkill::~TransformSkill ( )
inline
263{ }

Member Function Documentation

◆ prepare()

bool TransformSkill::prepare ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::TransformUnit.

368{
369 return true;
370}

◆ transform()

bool TransformSkill::transform ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::TransformUnit.

378{
379 return true;
380}

◆ validate()

bool TransformSkill::validate ( )
overridevirtual

Reimplemented from Horizon::Zone::Game::TransformUnit.

373{
374 return true;
375}

The documentation for this class was generated from the following files: