Horizon Official Technical Documentation
Horizon::Zone::Traits::HIT Class Reference

#include <AttributesImpl.hpp>

+ Inheritance diagram for Horizon::Zone::Traits::HIT:
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Public Member Functions

 HIT (std::weak_ptr< Unit > unit)
 
 ~HIT ()
 
void on_observable_changed (Dexterity *)
 
void on_observable_changed (Luck *)
 
void on_observable_changed (BaseLevel *)
 
int32_t compute ()
 
void set_base_level (BaseLevel *blvl)
 
void set_dexterity (Dexterity *dex)
 
void set_luck (Luck *luk)
 
- Public Member Functions inherited from Horizon::Zone::Traits::Attribute
 Attribute ()=default
 
 Attribute (std::weak_ptr< Unit > unit, status_point_type st_type, int32_t base=0, int32_t equip=0, int32_t status=0)
 
 Attribute (const Attribute &other)
 
 Attribute (Attribute &&other) noexcept
 
std::shared_ptr< Unitunit ()
 
void unit (std::shared_ptr< Unit > e)
 
virtual void set_base (int32_t val, bool notify=true)
 
virtual void add_base (int32_t val, bool notify=true)
 
virtual void sub_base (int32_t val, bool notify=true)
 
virtual int32_t get_base () const
 
virtual void set_equip (int32_t val, bool notify=true)
 
virtual void add_equip (int32_t val, bool notify=true)
 
virtual void sub_equip (int32_t val, bool notify=true)
 
virtual int32_t get_equip () const
 
virtual void set_status (int32_t val, bool notify=true)
 
virtual void add_status (int32_t val, bool notify=true)
 
virtual void sub_status (int32_t val, bool notify=true)
 
virtual int32_t get_status () const
 
virtual int32_t total () const
 
virtual int32_t compute ()
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator+ (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator/ (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator* (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
TT operator- (TT right)
 
int operator+ (Attribute const &right) const
 
double operator/ (Attribute const &right)
 
double operator* (Attribute const &right)
 
int operator- (Attribute const &right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator== (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator!= (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator> (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator>= (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator< (TT right)
 
template<typename TT , typename std::enable_if< std::is_integral< TT >::value >::type * = nullptr>
bool operator<= (TT right)
 
bool operator== (Attribute const &right)
 
bool operator!= (Attribute const &right)
 
bool operator> (Attribute const &right)
 
bool operator>= (Attribute const &right)
 
bool operator< (Attribute const &right)
 
bool operator<= (Attribute const &right)
 
Attribute operator= (Attribute &right)
 
Attribute operator= (Attribute &&right)
 
void add_permanent_change (s_attribute_change_values change, std::string source)
 
void remove_permanent_change (std::string source)
 
void add_temporary_change (s_attribute_change_values change, uint64_t duration, std::string source)
 
void remove_temporary_change (std::string source)
 
void add_periodic_change (s_attribute_change_values change, uint64_t duration, uint64_t interval, std::string source)
 
void remove_periodic_change (std::string source)
 
void update (uint64_t delta)
 
void apply (bool notify=true)
 
void reset ()
 
void notify ()
 
status_point_type get_type () const
 
bool needs_recalculation () const
 
void recalculate (bool flag)
 
bool is_compute_ready () const
 

Private Attributes

BaseLevel_blvl {nullptr}
 
Dexterity_dex {nullptr}
 
Luck_luk {nullptr}
 

Additional Inherited Members

- Protected Attributes inherited from Horizon::Zone::Traits::Attribute
status_point_type _status_point_type {status_point_type::STATUS_POINT_INVALID}
 
int32_t _base_val {0}
 
int32_t _equip_val {0}
 
int32_t _status_val {0}
 
bool _apply_periodic_changes {false}
 
bool _recalculate_flag {false}
 
bool _calculate_ready {false}
 

Constructor & Destructor Documentation

◆ HIT()

Horizon::Zone::Traits::HIT::HIT ( std::weak_ptr< Unit unit)
inline
1349 { }
@ STATUS_HIT
Definition: UnitDefinitions.hpp:138
std::shared_ptr< Unit > unit()
Definition: Attribute.hpp:259

◆ ~HIT()

Horizon::Zone::Traits::HIT::~HIT ( )
inline
1350{ }

Member Function Documentation

◆ compute()

int32_t HIT::compute ( )
virtual

Reimplemented from Horizon::Zone::Traits::Attribute.

715{
716 int32_t blvl = 1, dex = 1, luk = 1;
717
718 if (_blvl != nullptr)
719 blvl = _blvl->get_base();
720
721 if (_dex != nullptr)
722 dex = _dex->total();
723
724 if (_luk != nullptr)
725 luk = _luk->total();
726
727 // 175 + BaseLv + DEX + Floor(LUK รท 3) + Bonus
728 set_base(175 + blvl + dex + (luk / 3));
729
730 return total();
731}
virtual void set_base(int32_t val, bool notify=true)
Definition: Attribute.hpp:262
virtual int32_t get_base() const
Definition: Attribute.hpp:269
virtual int32_t total() const
Definition: Attribute.hpp:289
BaseLevel * _blvl
Definition: AttributesImpl.hpp:1363
Dexterity * _dex
Definition: AttributesImpl.hpp:1364
Luck * _luk
Definition: AttributesImpl.hpp:1365

References Horizon::Zone::Traits::s_attribute_change_values::set_base().

Referenced by on_observable_changed().

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◆ on_observable_changed() [1/3]

void Horizon::Zone::Traits::HIT::on_observable_changed ( BaseLevel )
inline
1354{ if (is_compute_ready()) compute(); }
bool is_compute_ready() const
Definition: Attribute.hpp:412
int32_t compute()
Definition: Attribute.cpp:714

References compute(), and Horizon::Zone::Traits::Attribute::is_compute_ready().

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◆ on_observable_changed() [2/3]

void Horizon::Zone::Traits::HIT::on_observable_changed ( Dexterity )
inline
1352{ if (is_compute_ready()) compute(); }

References compute(), and Horizon::Zone::Traits::Attribute::is_compute_ready().

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◆ on_observable_changed() [3/3]

void Horizon::Zone::Traits::HIT::on_observable_changed ( Luck )
inline
1353{ if (is_compute_ready()) compute(); }

References compute(), and Horizon::Zone::Traits::Attribute::is_compute_ready().

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◆ set_base_level()

void Horizon::Zone::Traits::HIT::set_base_level ( BaseLevel blvl)
inline
1358{ _blvl = blvl; }

References _blvl.

◆ set_dexterity()

void Horizon::Zone::Traits::HIT::set_dexterity ( Dexterity dex)
inline
1359{ _dex = dex; }

References _dex.

◆ set_luck()

void Horizon::Zone::Traits::HIT::set_luck ( Luck luk)
inline
1360{ _luk = luk; }

References _luk.

Member Data Documentation

◆ _blvl

BaseLevel* Horizon::Zone::Traits::HIT::_blvl {nullptr}
private

Referenced by set_base_level().

◆ _dex

Dexterity* Horizon::Zone::Traits::HIT::_dex {nullptr}
private

Referenced by set_dexterity().

◆ _luk

Luck* Horizon::Zone::Traits::HIT::_luk {nullptr}
private

Referenced by set_luck().


The documentation for this class was generated from the following files: