#include <Combat.hpp>
◆ operator=()
void Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::operator= |
( |
const s_skill_execution_operation_config & |
config | ) |
|
|
inline |
442 {
445 pos_x = config.pos_x;
446 pos_y = config.pos_y;
454 }
std::shared_ptr< SkillExecution > skill_execution
Definition: Combat.hpp:435
int16_t pos_y
Definition: Combat.hpp:432
int skill_lv
Definition: Combat.hpp:430
sol::function cast_end_function
Definition: Combat.hpp:438
int skill_id
Definition: Combat.hpp:430
int cast_time
Definition: Combat.hpp:437
sol::table skill_cast_data
Definition: Combat.hpp:439
element_type element
Definition: Combat.hpp:436
std::shared_ptr< const skill_config_data > skd
Definition: Combat.hpp:434
std::string contents
Definition: Combat.hpp:433
int16_t pos_x
Definition: Combat.hpp:431
References cast_end_function, cast_time, contents, element, pos_x, pos_y, skd, skill_cast_data, skill_execution, skill_id, and skill_lv.
◆ cast_end_function
sol::function Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::cast_end_function |
◆ cast_time
int Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::cast_time |
◆ contents
std::string Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::contents { "" } |
◆ element
◆ pos_x
int16_t Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::pos_x { 0 } |
◆ pos_y
int16_t Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::pos_y { 0 } |
◆ skd
std::shared_ptr<const skill_config_data> Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::skd {nullptr} |
◆ skill_cast_data
sol::table Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::skill_cast_data |
◆ skill_execution
std::shared_ptr<SkillExecution> Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::skill_execution {nullptr} |
◆ skill_id
int Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::skill_id { 0 } |
◆ skill_lv
int Horizon::Zone::CombatRegistry::SkillExecutionOperation::SkillExecutionOperand::s_skill_execution_operation_config::skill_lv { 0 } |
The documentation for this struct was generated from the following file: