Horizon Official Technical Documentation
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#include <SkillDefinitions.hpp>
int skill_config_data::after_cast_actor_delay[MAX_SKILL_LEVEL] {0} |
delay
Referenced by Horizon::Zone::SkillDatabase::parse_after_cast_act_delay().
int skill_config_data::after_cast_walk_delay[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_after_cast_walk_delay().
int skill_config_data::ammunition_cost[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_ammunition_cost().
int skill_config_data::ammunition_type {IT_AT_NONE} |
battle_attack_type skill_config_data::attack_type[MAX_SKILL_LEVEL] {BAT_NONE} |
Referenced by Horizon::Zone::SkillDatabase::parse_attack_type().
int skill_config_data::cast_defense_rate[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_cast_defense_rate().
int skill_config_data::cast_time[MAX_SKILL_LEVEL] {0} |
cast
Referenced by Horizon::Zone::SkillDatabase::parse_cast_time().
int skill_config_data::cast_time_options {0} |
int skill_config_data::cooldown[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_cooldown().
battle_damage_type skill_config_data::damage_type[MAX_SKILL_LEVEL] {BDT_NORMAL} |
std::string skill_config_data::desc |
int skill_config_data::dmg_property {SK_DMG_PROP_NONE} |
Referenced by Horizon::Zone::SkillComponent::sync_data_types().
element_type skill_config_data::element[MAX_SKILL_LEVEL] {ELE_NEUTRAL} |
Referenced by Horizon::Zone::SkillDatabase::parse_element().
int skill_config_data::fixed_cast_time[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_fixed_cast_time().
int skill_config_data::hp_cost[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_hp_cost().
int skill_config_data::hp_percent_cost[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_hp_rate_cost().
bool skill_config_data::interrupt_cast[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_interrupt_cast().
int skill_config_data::knock_back_tiles[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_knock_back_tiles().
int skill_config_data::max_hp_trigger[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_max_hp_trigger().
int skill_config_data::max_level {1} |
int skill_config_data::max_skill_instances[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_max_skill_instances().
int skill_config_data::max_sp_trigger[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_max_sp_trigger().
std::string skill_config_data::name |
Referenced by Horizon::Zone::SkillDatabase::load_internal_skill_db(), Horizon::Zone::SkillDatabase::parse_after_cast_act_delay(), Horizon::Zone::SkillDatabase::parse_after_cast_walk_delay(), Horizon::Zone::SkillDatabase::parse_attack_type(), Horizon::Zone::SkillDatabase::parse_cast_defense_rate(), Horizon::Zone::SkillDatabase::parse_cast_time(), Horizon::Zone::SkillDatabase::parse_cast_time_options(), Horizon::Zone::SkillDatabase::parse_cooldown(), Horizon::Zone::SkillDatabase::parse_damage_type(), Horizon::Zone::SkillDatabase::parse_element(), Horizon::Zone::SkillDatabase::parse_fixed_cast_time(), Horizon::Zone::SkillDatabase::parse_hit(), Horizon::Zone::SkillDatabase::parse_interrupt_cast(), Horizon::Zone::SkillDatabase::parse_knock_back_tiles(), Horizon::Zone::SkillDatabase::parse_max_skill_instances(), Horizon::Zone::SkillDatabase::parse_number_of_hits(), Horizon::Zone::SkillDatabase::parse_placement(), Horizon::Zone::SkillDatabase::parse_placement_flag(), Horizon::Zone::SkillDatabase::parse_placement_id(), Horizon::Zone::SkillDatabase::parse_placement_interval(), Horizon::Zone::SkillDatabase::parse_placement_layout(), Horizon::Zone::SkillDatabase::parse_placement_range(), Horizon::Zone::SkillDatabase::parse_placement_target(), Horizon::Zone::SkillDatabase::parse_range(), Horizon::Zone::SkillDatabase::parse_req_ammunition_cost(), Horizon::Zone::SkillDatabase::parse_req_ammunition_type(), Horizon::Zone::SkillDatabase::parse_req_hp_cost(), Horizon::Zone::SkillDatabase::parse_req_hp_rate_cost(), Horizon::Zone::SkillDatabase::parse_req_items(), Horizon::Zone::SkillDatabase::parse_req_max_hp_trigger(), Horizon::Zone::SkillDatabase::parse_req_max_sp_trigger(), Horizon::Zone::SkillDatabase::parse_req_sp_cost(), Horizon::Zone::SkillDatabase::parse_req_sp_rate_cost(), Horizon::Zone::SkillDatabase::parse_req_spirit_sphere_cost(), Horizon::Zone::SkillDatabase::parse_req_state(), Horizon::Zone::SkillDatabase::parse_req_weapon_types(), Horizon::Zone::SkillDatabase::parse_req_zeny_cost(), Horizon::Zone::SkillDatabase::parse_skill_data1(), Horizon::Zone::SkillDatabase::parse_skill_data2(), Horizon::Zone::SkillDatabase::parse_skill_delay_options(), Horizon::Zone::SkillDatabase::parse_skill_info(), Horizon::Zone::SkillDatabase::parse_skill_type(), Horizon::Zone::SkillDatabase::parse_splash_range(), and Horizon::Zone::SkillComponent::sync_data_types().
int skill_config_data::number_of_hits[MAX_SKILL_LEVEL] {0} |
num
Referenced by Horizon::Zone::SkillDatabase::parse_number_of_hits().
int skill_config_data::placement_flag {0} |
int skill_config_data::placement_id[MAX_SKILL_LEVEL][2] {{0}} |
Referenced by Horizon::Zone::SkillDatabase::parse_placement_id().
int skill_config_data::placement_interval[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_placement_interval().
int skill_config_data::placement_layout_type[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_placement_layout().
int skill_config_data::placement_range[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_placement_range().
int skill_config_data::placement_target[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_placement_target().
int skill_config_data::primary_type {SK_TYPE_PASSIVE} |
struct skill_required_item_data skill_config_data::req_equip |
Referenced by Horizon::Zone::SkillDatabase::parse_req_items().
struct skill_required_item_data skill_config_data::req_items |
Referenced by Horizon::Zone::SkillDatabase::parse_req_items().
int skill_config_data::required_state[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_state().
int skill_config_data::secondary_type {SK_SUBTYPE_NONE} |
int skill_config_data::skill_delay_options {0} |
uint16_t skill_config_data::skill_id {0} |
int skill_config_data::sp_cost[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_sp_cost().
int skill_config_data::sp_percent_cost[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_sp_rate_cost().
int skill_config_data::spirit_sphere_cost[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_spirit_sphere_cost().
int skill_config_data::splash_range[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_splash_range().
int skill_config_data::upkeep_time[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_skill_data1().
int skill_config_data::upkeep_time2[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_skill_data2().
int skill_config_data::use_range[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_range().
int skill_config_data::weapon_type {IT_WT_FIST} |
int skill_config_data::zeny_cost[MAX_SKILL_LEVEL] {0} |
Referenced by Horizon::Zone::SkillDatabase::parse_req_zeny_cost().